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1. Reseting skill points - in Feedback/Requests [original thread]
Generally, I'm against this whole "gimme respec every now and then"-thing. As it already has been said this simply leads to some kind of FOTM-chasing. BUT, and this I think also has been said several times, the skill system also leads to a bad ne...
- by Rich o - at 2014.04.14 09:50:00
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2. Cloak suggestion for balancing - in Feedback/Requests [original thread]
Is there anything else someone could do and gain WP besides combat (except if you play as logi)? There is nothing but hacking that and this and destroying some equipment. So, oft course the scout should be "combat-able" And the cloak itself is no...
- by Rich o - at 2014.04.11 17:06:00
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3. Request:Remove kb/m and PS move options - in Feedback/Requests [original thread]
Meee One wrote: TL;DR Your responses aren't worth my time,i've stated the facts. Lol..... I play with a DS4, what you gonna do now?
- by Rich o - at 2014.04.09 09:25:00
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4. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Shotgun damage information shows a really small number. My guess is that it is per pellet. Do we know how many pellets are in the shell? Or did they update the damage in the information yet? As I know there are 12 pellet...
- by Rich o - at 2014.04.08 10:39:00
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5. Feedback:Scouts and hit detection - in Feedback/Requests [original thread]
Show me the scout killing heavies with ONE shotgun-blast
- by Rich o - at 2014.04.08 09:29:00
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6. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
You must be very very butthurt it seems... First you compare a side-arm with a light weapon (you could compare the scrambler pistol with the burst-CR, would make no sense too), then you say bunny-hopping is god-mode and then the 1.8 scouts are 1.7...
- by Rich o - at 2014.04.08 09:15:00
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7. Kicked from FW because I blew up an enemy vehicle ? - in Feedback/Requests [original thread]
Just got kicked because I RE'd a red tank. Makes absolutely no sense.
- by Rich o - at 2013.12.12 20:07:00
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8. [Request] Increase Swarm Launcher Missile Speed - in Feedback/Requests [original thread]
KenKaniff69 wrote: Swarm speed isn't the problem. The problem is nitrous. No and yes. Nitrous is a problem because it's bugged. Swarm speed is a problem because they are way too slow. Look at Thema flying. Even rockets out of a turret are f...
- by Rich o - at 2013.12.12 15:13:00
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9. [Request] Precise aim with Sixaxis - in Feedback/Requests [original thread]
In 1.7 you can set different sensitives for ADS and "normal": https://forums.dust514.com/default.aspx?g=posts&t=125205&find=unread
- by Rich o - at 2013.12.09 19:41:00
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10. Better Idea: Don't nerf logi, buff (Fix) assault. - in Feedback/Requests [original thread]
Great idea. Give us scouts a bit more of a challenge. It's so boring out there for us
- by Rich o - at 2013.11.29 16:43:00
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11. [Feedback] AR (SMG) mechanics. - in Feedback/Requests [original thread]
+1 BTW: if you try to shoot a whole mag of a KRIN it some Kind of overheats - there is no animation but the AR just refuses to spit out bullets. Off-topic: NK's Seen to have the same "mechanic" after a few swipes. They are glowing and do not react
- by Rich o - at 2013.11.19 08:29:00
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12. [Suggestion] Add a weapon safety when cloaked - in Feedback/Requests [original thread]
CLONE117 wrote: i dont remember them being invincible after the first few seconds of spawning in?. i remember spawn killing a player on an uplink with an assault forge. my main intention was to take out the uplink. the kill was just a bonus....
- by Rich o - at 2013.11.18 20:04:00
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13. Request: Removal of Primary Weapon from Logi Suit - in Feedback/Requests [original thread]
SirManBoy wrote: Guilbert 515 wrote: Please Remove the primary weapon from all logistics suits and just leave a secondary weapon slot, so they can play their role as an logistic and not as an assault. "Finally there shall be peace in the uni...
- by Rich o - at 2013.11.17 16:37:00
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14. please fix the shotgun hit detection - in Feedback/Requests [original thread]
Shotgun works pretty good atm but there are still moments when HD seems to be off. Not as often as before but still there..
- by Rich o - at 2013.11.15 23:21:00
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15. Scanners and Scouts - A look at scan precision and profile signature and how to ... - in Feedback/Requests [original thread]
Django Quik wrote: Rich o wrote: Shouldn't the 4 modules be cumulated instead of a single reduction? Also I'm confused about the skills. You gain 25% and 10%, shouldn't they also be cumulated to match 35% as they are core skills? This would ...
- by Rich o - at 2013.10.26 17:40:00
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16. Scanners and Scouts - A look at scan precision and profile signature and how to ... - in Feedback/Requests [original thread]
Shouldn't the 4 modules be cumulated instead of a single reduction? Also I'm confused about the skills. You gain 25% and 10%, shouldn't they also be cumulated to match 35% as they are core skills? This would lead us scouts to have a basic profile ...
- by Rich o - at 2013.10.26 16:58:00
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17. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
Mobius Kaethis wrote: You are misunderstanding Rich o. He is saying that the farther you are from the center of the blast the less damage the explosion should do. ooooops - thanks for the clarification man. then i agree with the OP
- by Rich o - at 2013.08.03 11:58:00
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18. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: initial splash, the range it does current
dispersion 30-50% less dmg on splash
"endzone" 75% less dmg than current.
to me this does not make any nense at all. why should explosive projectiles have a sho...
- by Rich o - at 2013.08.03 11:42:00
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19. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
i normally use shotguns, md, flays and my knives to mess around but when it comes down to make some isk i switch back to my gek...easy kills, the ar-nerfs didn't change much
- by Rich o - at 2013.07.31 10:44:00
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20. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
another one......
- by Rich o - at 2013.07.17 09:19:00
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